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A cooperative game for two players. Each player sees only specific ways and obstacles. As in every team, players are bound to the ways and obstacles the other players see. Green Player uses WASD, blue Player uses arrow keys. Goal: Both players must stand in front of the yellow wall, touching it. You can walk on any visible floor piece, but you can't move through visible walls. Little clouds are enemies. Touch enemies of the same color to kill them. 5 Levels + boss battle.

This game was created for the Global Game Jam 2014 : Theme " We don't see things as they are, we see things as we are."



Johannes Alef (Mr.MadCat) - Coding, 3D-Models

Rebecca Schieren (AlphaCentauri) - 2D-Graphics, Coding

Hong Linh Thai - Music

Roman Uhlig

Felix Kerger

Manuel Scherer